
Will support dedicated and mobile graphics cards, automatically using the dedicated graphics card when possible.A CPU supporting at least SSE 2 will be required. Loading times and stutter when moving between areas will be improved further on machines with more than 2 cores. Focused on SIMD and memory/cache optimisation so that even players with single core CPUs can experience good performance and players with 2 cores can achieve ideal in-game performance. Multiple cores will be made use of in loading and creating new rendering assets as well as helping with increased draw distance. More efficient processor core management.OpenGL has been selected due to its superior cross-platform support and backwards compatibility - OpenGL 2.0 will be the minimum possible supported. OpenGL will be the preferred display mode, but DirectX will be indirectly supported as a fallback for OpenGL when graphics cards are not able to work correctly with OpenGL. No difference between DirectX and OpenGL graphics modes.More capable PCs will have exponentially better performance. Better performance and visuals than Java-based client on all machines.Faster loading of login screen and preloading of the world and shaders (programs performing rendering calculations) in background before the player logs in.Expected not to have any loading times when moving between areas - loading will happen in the background through asynchronous/streaming loading.
#Nxt runescape release date full#
There will be a borderless full screen window mode.

#Nxt runescape release date free#
Players had to use the NXT client to take part in the tour.Īfter the release of NXT, Jagex plans to phase out the use of the Game Client to free up resources to make further improvements to NXT, rather than continuing to maintain two clients. To complete the tour, players had to follow a scrapbook of clues, which led them to stand in specific locations and collect objects. It was started by talking to Benedict Encumberyak in Burthorpe or Prifddinas. To display NXT's capabilities, a showcase of in-game areas called Benedict's World Tour was added into the game on release. There were no limitations or non-disclosure agreements associated with the beta. The first beta weekend took place from 19 February to 22 February 2016.

These were only available to Gold Premier Club members, players who had continuous membership since 31 January 2012, and players who had the Gamebreaker title from contributing to previous RuneScape betas. Beta weekends īeta weekends to test out NXT were held ahead of the new client's release.

There were weekly Developer Blogs published in early 2016 to show the progress of NXT's development. One of the core design goals of the new client was the ability to load a larger map area and preload maps in the background. NXT aimed to deliver better performance over the existing Java-based client, better graphics than the previously planned HTML5 client, and more platform and operating system support. NXT was first teased at RuneFest 2014 as the evolution of the scrapped HTML5 client, though work on NXT had been underway for around two and a half years.
